Call of CairnThulhu
A downloadable game
Call of CairnThulhu combines two of my favorite things. The first is the excellent Cairn RPG. The second is the Cthulhu Mythos. This was just a bit of a passion project to come up with an adaptation of the game that was outside of the traditional medieval fantasy style of RPG.
This is a re-skinning of Cairn RPG so that it takes place in a 1920s Lovecraft inspired world. It is creepy, dark, and deadly. Good luck!
UPDATED! A5 version with some improvements to art and layout. There is also a correction in the "treasure section."
Updated | 2 days ago |
Published | 4 days ago |
Status | Released |
Category | Physical game |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | SimonTemplar357 |
Tags | cairn, Horror, Lovecraftian Horror, nsr, rules-lite |
Development log
- A5 and some updates2 days ago
Comments
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This looks really fun. Thank you for sharing it! Regarding Corruption: would it be better to simply have player-characters lose points off of their Hit Points, and then their WIL score when failing WIL saves to the monsters & horrific spells, with characters dropping into permanent insanity if their WIL hits zero? That way, it works just like STR loss does. In other words, why add an additional Corruption track when WIL loss elegantly mirrors sanity loss? Thanks for considering this adjustment. Your Cairn modification is great stuff!
Really disappointing to see AI art, its soured any interest I had. I'd suggesting looking through the Game Assets section of this website for free alternatives.
Thanks for letting me know. I genuinely didn't even know there was a game assets section with free alternatives. I will absolutely check it out. If I can find enough art, I 'll happily swap it. I don't have a strong position on AI art, but I respect how others feel, and I'm cool with making that change. Thank you for letting me know, because that helps me out with future revisions and projects as a whole. Cheers!
Yes, there is active harm. There is no public facing image generator that hasn't been trained on countless stolen works from actual artists, and regardless of its price, it shouldn't be used. Again, there are countless free resources of art on this very website that could be used with granted permission by the creators instead of popularized the plagiarism machines.
You clearly are picking specific phrases of my responses to use buzzwords against instead of actually reading my comments. This isnt twitter. Enjoy that fleeting sense of superiority, you sad weirdo.
You mention the IA artwork ... whilst not a fan of AI, as long as the material it is embedded in is offered free---even in a pwyw case---(not taking money away from human artists, and the author of the work in which it is embedded is not seeking undue profit from it) I am ok with it. Call of CairnThulhu seems like a great genre-mod for Cairn. Cheers.
Right on! I'd rather pay human artists to do it, but when it comes to these things, honestly just the possibility of something I made getting played still kind of blows my mind, so I'm happy to give it away to anyone who wants it.
Thanks for checking it out!
Lovely! One question: Does it happen to have any GM-less variant? I seem to remember reading about some solo / co-op rules for Cairn, but I'm not sure if those could work with this one as well...
Thanks! I haven't made one yet, but I didn't change anything with the mechanics (other than adding corruption), so I would say that any solo rules should work. I generally use the Barrow Delver rules for solo play in Cairn, and I think those should work pretty well here as well. I'm trying to decide on which project will come next. I'd like to cook up some adventures, a bestiary, and solo rules. Anyway, thanks for checking it out!